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oleacc.idl

/*
 * Copyright (C) 2005 Dmitry Timoshkov
 *
 * This library is free software; you can redistribute it and/or
 * modify it under the terms of the GNU Lesser General Public
 * License as published by the Free Software Foundation; either
 * version 2.1 of the License, or (at your option) any later version.
 *
 * This library is distributed in the hope that it will be useful,
 * but WITHOUT ANY WARRANTY; without even the implied warranty of
 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the GNU
 * Lesser General Public License for more details.
 *
 * You should have received a copy of the GNU Lesser General Public
 * License along with this library; if not, write to the Free Software
 * Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301, USA
 */

import "oaidl.idl";

cpp_quote("#define NAVDIR_UP         1")
cpp_quote("#define NAVDIR_DOWN       2")
cpp_quote("#define NAVDIR_LEFT       3")
cpp_quote("#define NAVDIR_RIGHT      4")
cpp_quote("#define NAVDIR_NEXT       5")
cpp_quote("#define NAVDIR_PREVIOUS   6")
cpp_quote("#define NAVDIR_FIRSTCHILD 7")
cpp_quote("#define NAVDIR_LASTCHILD  8")

cpp_quote("#define ROLE_SYSTEM_TITLEBAR     1")
cpp_quote("#define ROLE_SYSTEM_MENUBAR      2")
cpp_quote("#define ROLE_SYSTEM_SCROLLBAR    3")
cpp_quote("#define ROLE_SYSTEM_GRIP         4")
cpp_quote("#define ROLE_SYSTEM_SOUND        5")
cpp_quote("#define ROLE_SYSTEM_CURSOR       6")
cpp_quote("#define ROLE_SYSTEM_CARET        7")
cpp_quote("#define ROLE_SYSTEM_ALERT        8")
cpp_quote("#define ROLE_SYSTEM_WINDOW       9")
cpp_quote("#define ROLE_SYSTEM_CLIENT       10")
cpp_quote("#define ROLE_SYSTEM_MENUPOPUP    11")
cpp_quote("#define ROLE_SYSTEM_MENUITEM     12")
cpp_quote("#define ROLE_SYSTEM_TOOLTIP      13")
cpp_quote("#define ROLE_SYSTEM_APPLICATION  14")
cpp_quote("#define ROLE_SYSTEM_DOCUMENT     15")
cpp_quote("#define ROLE_SYSTEM_PANE         16")
cpp_quote("#define ROLE_SYSTEM_CHART        17")
cpp_quote("#define ROLE_SYSTEM_DIALOG       18")
cpp_quote("#define ROLE_SYSTEM_BORDER       19")
cpp_quote("#define ROLE_SYSTEM_GROUPING     20")
cpp_quote("#define ROLE_SYSTEM_SEPARATOR    21")
cpp_quote("#define ROLE_SYSTEM_TOOLBAR      22")
cpp_quote("#define ROLE_SYSTEM_STATUSBAR    23")
cpp_quote("#define ROLE_SYSTEM_TABLE        24")
cpp_quote("#define ROLE_SYSTEM_COLUMNHEADER 25")
cpp_quote("#define ROLE_SYSTEM_ROWHEADER    26")
cpp_quote("#define ROLE_SYSTEM_COLUMN       27")
cpp_quote("#define ROLE_SYSTEM_ROW          28")
cpp_quote("#define ROLE_SYSTEM_CELL         29")
cpp_quote("#define ROLE_SYSTEM_LINK         30")
cpp_quote("#define ROLE_SYSTEM_HELPBALLOON  31")
cpp_quote("#define ROLE_SYSTEM_CHARACTER    32")
cpp_quote("#define ROLE_SYSTEM_LIST         33")
cpp_quote("#define ROLE_SYSTEM_LISTITEM     34")
cpp_quote("#define ROLE_SYSTEM_OUTLINE      35")
cpp_quote("#define ROLE_SYSTEM_OUTLINEITEM  36")
cpp_quote("#define ROLE_SYSTEM_PAGETAB      37")
cpp_quote("#define ROLE_SYSTEM_PROPERTYPAGE 38")
cpp_quote("#define ROLE_SYSTEM_INDICATOR    39")
cpp_quote("#define ROLE_SYSTEM_GRAPHIC      40")
cpp_quote("#define ROLE_SYSTEM_STATICTEXT   41")
cpp_quote("#define ROLE_SYSTEM_TEXT         42")
cpp_quote("#define ROLE_SYSTEM_PUSHBUTTON   43")
cpp_quote("#define ROLE_SYSTEM_CHECKBUTTON  44")
cpp_quote("#define ROLE_SYSTEM_RADIOBUTTON  45")
cpp_quote("#define ROLE_SYSTEM_COMBOBOX     46")
cpp_quote("#define ROLE_SYSTEM_DROPLIST     47")
cpp_quote("#define ROLE_SYSTEM_PROGRESSBAR  48")
cpp_quote("#define ROLE_SYSTEM_DIAL         49")
cpp_quote("#define ROLE_SYSTEM_HOTKEYFIELD  50")
cpp_quote("#define ROLE_SYSTEM_SLIDER       51")
cpp_quote("#define ROLE_SYSTEM_SPINBUTTON   52")
cpp_quote("#define ROLE_SYSTEM_DIAGRAM      53")
cpp_quote("#define ROLE_SYSTEM_ANIMATION    54")
cpp_quote("#define ROLE_SYSTEM_EQUATION     55")
cpp_quote("#define ROLE_SYSTEM_BUTTONDROPDOWN 56")
cpp_quote("#define ROLE_SYSTEM_BUTTONMENU   57")
cpp_quote("#define ROLE_SYSTEM_BUTTONDROPDOWNGRID 58")
cpp_quote("#define ROLE_SYSTEM_WHITESPACE   59")
cpp_quote("#define ROLE_SYSTEM_PAGETABLIST  60")
cpp_quote("#define ROLE_SYSTEM_CLOCK        61")
cpp_quote("#define ROLE_SYSTEM_SPLITBUTTON  62")
cpp_quote("#define ROLE_SYSTEM_IPADDRESS    63")
cpp_quote("#define ROLE_SYSTEM_OUTLINEBUTTON 64")

cpp_quote("#define SELFLAG_NONE            0x00")
cpp_quote("#define SELFLAG_TAKEFOCUS       0x01")
cpp_quote("#define SELFLAG_TAKESELECTION   0x02")
cpp_quote("#define SELFLAG_EXTENDSELECTION 0x04")
cpp_quote("#define SELFLAG_ADDSELECTION    0x08")
cpp_quote("#define SELFLAG_REMOVESELECTION 0x10")
cpp_quote("#define SELFLAG_VALID           0x1f")

[
  local,
  object,
  uuid(618736e0-3c3d-11cf-810c-00aa00389b71),
  pointer_default(unique)
]
interface IAccessible : IDispatch
{
    typedef [unique] IAccessible  *LPACCESSIBLE;
    const long DISPID_ACC_PARENT     = -5000;
    const long DISPID_ACC_CHILDCOUNT = -5001;
    const long DISPID_ACC_CHILD      = -5002;
    const long DISPID_ACC_NAME       = -5003;
    const long DISPID_ACC_VALUE      = -5004;
    const long DISPID_ACC_DESCRIPTION= -5005;
    const long DISPID_ACC_ROLE       = -5006;
    const long DISPID_ACC_STATE      = -5007;
    const long DISPID_ACC_HELP       = -5008;
    const long DISPID_ACC_HELPTOPIC  = -5009;
    const long DISPID_ACC_KEYBOARDSHORTCUT = -5010;
    const long DISPID_ACC_FOCUS      = -5011;
    const long DISPID_ACC_SELECTION  = -5012;
    const long DISPID_ACC_DEFAULTACTION = -5013;
    const long DISPID_ACC_SELECT     = -5014;
    const long DISPID_ACC_LOCATION   = -5015;
    const long DISPID_ACC_NAVIGATE   = -5016;
    const long DISPID_ACC_HITTEST    = -5017;
    const long DISPID_ACC_DODEFAULTACTION = -5018;

    [hidden, propget, id(DISPID_ACC_PARENT)] HRESULT accParent([out, retval]IDispatch** ppdispParent);
    [hidden, propget, id(DISPID_ACC_CHILDCOUNT)] HRESULT accChildCount([out, retval] long* pcountChildren);
    [hidden, propget, id(DISPID_ACC_CHILD)] HRESULT accChild([in] VARIANT varChildID, [out, retval]IDispatch **ppdispChild);
    [hidden, propget, id(DISPID_ACC_NAME)] HRESULT accName([in]VARIANT varID, [out, retval] BSTR* pszName);
    [hidden, propget, id(DISPID_ACC_VALUE)] HRESULT accValue([in]VARIANT varID, [out, retval] BSTR* pszValue);
    [hidden, propget, id(DISPID_ACC_DESCRIPTION)] HRESULT accDescription([in]VARIANT varID, [out, retval] BSTR* pszDescription);
    [hidden, propget, id(DISPID_ACC_ROLE)] HRESULT accRole([in]VARIANT varID, [out, retval]VARIANT* pvarRole);
    [hidden, propget, id(DISPID_ACC_STATE)] HRESULT accState([in]VARIANT varID, [out, retval]VARIANT* pvarState);
    [hidden, propget, id(DISPID_ACC_HELP)] HRESULT accHelp([in]VARIANT varID, [out, retval]BSTR* pszHelp);
    [hidden, propget, id(DISPID_ACC_HELPTOPIC)] HRESULT accHelpTopic([out]BSTR* pszHelpFile, [in]VARIANT varID, [out, retval] long* pidTopic);
    [hidden, propget, id(DISPID_ACC_KEYBOARDSHORTCUT)] HRESULT accKeyboardShortcut([in]VARIANT varID, [out, retval] BSTR* pszKeyboardShortcut);
    [hidden, propget, id(DISPID_ACC_FOCUS)] HRESULT accFocus([out, retval] VARIANT* pvarID);
    [hidden, propget, id(DISPID_ACC_SELECTION)] HRESULT accSelection([out, retval] VARIANT* pvarID);
    [hidden, propget, id(DISPID_ACC_DEFAULTACTION)] HRESULT accDefaultAction([in]VARIANT varID, [out, retval] BSTR* pszDefaultAction);

    [hidden, id(DISPID_ACC_SELECT)] HRESULT accSelect([in]long flagsSelect, [in]VARIANT varID);
    [hidden, id(DISPID_ACC_LOCATION)] HRESULT accLocation([out]long* pxLeft, [out]long* pyTop, [out]long* pcxWidth, [out]long* pcyHeight, [in]VARIANT varID);
    [hidden, id(DISPID_ACC_NAVIGATE)] HRESULT accNavigate([in]long navDir, [in]VARIANT varStart, [out, retval] VARIANT* pvarEnd);
    [hidden, id(DISPID_ACC_HITTEST)] HRESULT accHitTest([in]long xLeft, [in]long yTop, [out,retval] VARIANT* pvarID);
    [hidden, id(DISPID_ACC_DODEFAULTACTION)] HRESULT accDoDefaultAction([in]VARIANT varID);

    [hidden, propput, id(DISPID_ACC_NAME)] HRESULT accName([in]VARIANT varID, [in]BSTR pszName);
    [hidden, propput, id(DISPID_ACC_VALUE)] HRESULT accValue([in]VARIANT varID, [out, retval]BSTR pszValue);
}

cpp_quote("DEFINE_GUID(LIBID_Accessibility, 0x1ea4dbf0, 0x3c3b, 0x11cf, 0x81, 0x0c, 0x00, 0xaa, 0x00, 0x38, 0x9b, 0x71);")
cpp_quote("DEFINE_GUID(CLSID_AccPropServices, 0xb5f8350b, 0x0548, 0x48b1, 0xa6, 0xee, 0x88, 0xbd, 0x00, 0xb4, 0xa5, 0xe7);")
cpp_quote("DEFINE_GUID(IIS_IsOleaccProxy, 0x902697fa, 0x80e4, 0x4560, 0x80, 0x2a, 0xa1, 0x3f, 0x22, 0xa6, 0x47, 0x09);")

cpp_quote("LRESULT WINAPI LresultFromObject(REFIID,WPARAM,LPUNKNOWN);")
cpp_quote("HRESULT WINAPI ObjectFromLresult(LRESULT,REFIID,WPARAM,void **);")
cpp_quote("HRESULT WINAPI WindowFromAccessibleObject(IAccessible *,HWND *);")
cpp_quote("HRESULT WINAPI AccessibleObjectFromWindow(HWND,DWORD,REFIID,void **);")
cpp_quote("HRESULT WINAPI AccessibleObjectFromEvent(HWND,DWORD,DWORD,IAccessible **,VARIANT *);")
cpp_quote("HRESULT WINAPI AccessibleObjectFromPoint(POINT,IAccessible **,VARIANT *);")
cpp_quote("HRESULT WINAPI AccessibleChildren(IAccessible *,LONG,LONG,VARIANT *,LONG *);")

cpp_quote("void WINAPI GetOleaccVersionInfo(DWORD *,DWORD *);")
cpp_quote("HRESULT WINAPI CreateStdAccessibleObject(HWND,LONG,REFIID,void **);")
cpp_quote("HRESULT WINAPI CreateStdAccessibleProxyA(HWND,LPCSTR,LONG,REFIID,void **);")
cpp_quote("HRESULT WINAPI CreateStdAccessibleProxyW(HWND,LPCWSTR,LONG,REFIID,void **);")
cpp_quote("#define CreateStdAccessibleProxy WINELIB_NAME_AW(CreateStdAccessibleProxy)")

cpp_quote("UINT WINAPI GetRoleTextA(DWORD,LPSTR,UINT);")
cpp_quote("UINT WINAPI GetRoleTextW(DWORD,LPWSTR,UINT);")
cpp_quote("#define GetRoleText WINELIB_NAME_AW(GetRoleText)")
cpp_quote("UINT WINAPI GetStateTextA(DWORD,LPSTR,UINT);")
cpp_quote("UINT WINAPI GetStateTextW(DWORD,LPWSTR,UINT);")
cpp_quote("#define GetStateText WINELIB_NAME_AW(GetStateText)")

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