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wgl.h

/*
 * Wine WGL extension + ATI GLX extension defines
 *
 * Copyright (c) 2004 Lionel Ulmer
 * Copyright (c) 2005 Alex Woods
 * Copyright (c) 2005 Raphael Junqueira
 *
 * This library is free software; you can redistribute it and/or
 * modify it under the terms of the GNU Lesser General Public
 * License as published by the Free Software Foundation; either
 * version 2.1 of the License, or (at your option) any later version.
 *
 * This library is distributed in the hope that it will be useful,
 * but WITHOUT ANY WARRANTY; without even the implied warranty of
 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the GNU
 * Lesser General Public License for more details.
 *
 * You should have received a copy of the GNU Lesser General Public
 * License along with this library; if not, write to the Free Software
 * Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301, USA
 */

/* For compatibility with old Mesa headers */
#ifndef GLX_SAMPLE_BUFFERS_ARB
# define GLX_SAMPLE_BUFFERS_ARB             100000
#endif
#ifndef GLX_SAMPLES_ARB
# define GLX_SAMPLES_ARB                    100001
#endif
#ifndef GL_TEXTURE_CUBE_MAP
# define GL_TEXTURE_CUBE_MAP 0x8513
#endif

#define HPBUFFERARB void *

#define WGL_NUMBER_PIXEL_FORMATS_ARB            0x2000
#define WGL_DRAW_TO_WINDOW_ARB                  0x2001
#define WGL_DRAW_TO_BITMAP_ARB                  0x2002
#define WGL_ACCELERATION_ARB              0x2003
#define WGL_NEED_PALETTE_ARB              0x2004
#define WGL_NEED_SYSTEM_PALETTE_ARB       0x2005
#define WGL_SWAP_LAYER_BUFFERS_ARB        0x2006
#define WGL_SWAP_METHOD_ARB               0x2007
#define WGL_NUMBER_OVERLAYS_ARB                 0x2008
#define WGL_NUMBER_UNDERLAYS_ARB          0x2009
#define WGL_TRANSPARENT_ARB               0x200A
#define WGL_TRANSPARENT_RED_VALUE_ARB           0x2037
#define WGL_TRANSPARENT_GREEN_VALUE_ARB         0x2038
#define WGL_TRANSPARENT_BLUE_VALUE_ARB          0x2039
#define WGL_TRANSPARENT_ALPHA_VALUE_ARB         0x203A
#define WGL_TRANSPARENT_INDEX_VALUE_ARB         0x203B
#define WGL_SHARE_DEPTH_ARB               0x200C
#define WGL_SHARE_STENCIL_ARB             0x200D
#define WGL_SHARE_ACCUM_ARB               0x200E
#define WGL_SUPPORT_GDI_ARB               0x200F
#define WGL_SUPPORT_OPENGL_ARB                  0x2010
#define WGL_DOUBLE_BUFFER_ARB             0x2011
#define WGL_STEREO_ARB                    0x2012
#define WGL_PIXEL_TYPE_ARB                0x2013
#define WGL_COLOR_BITS_ARB                0x2014
#define WGL_RED_BITS_ARB                  0x2015
#define WGL_RED_SHIFT_ARB                 0x2016
#define WGL_GREEN_BITS_ARB                0x2017
#define WGL_GREEN_SHIFT_ARB               0x2018
#define WGL_BLUE_BITS_ARB                 0x2019
#define WGL_BLUE_SHIFT_ARB                0x201A
#define WGL_ALPHA_BITS_ARB                0x201B
#define WGL_ALPHA_SHIFT_ARB               0x201C
#define WGL_ACCUM_BITS_ARB                0x201D
#define WGL_ACCUM_RED_BITS_ARB                  0x201E
#define WGL_ACCUM_GREEN_BITS_ARB          0x201F
#define WGL_ACCUM_BLUE_BITS_ARB                 0x2020
#define WGL_ACCUM_ALPHA_BITS_ARB          0x2021
#define WGL_DEPTH_BITS_ARB                0x2022
#define WGL_STENCIL_BITS_ARB              0x2023
#define WGL_AUX_BUFFERS_ARB               0x2024

#define WGL_NO_ACCELERATION_ARB                 0x2025
#define WGL_GENERIC_ACCELERATION_ARB            0x2026
#define WGL_FULL_ACCELERATION_ARB         0x2027

#define WGL_SWAP_EXCHANGE_ARB       0x2028
#define WGL_SWAP_COPY_ARB                 0x2029
#define WGL_SWAP_UNDEFINED_ARB            0x202A

#define WGL_PBUFFER_WIDTH_ARB                   0x2034
#define WGL_PBUFFER_HEIGHT_ARB                  0x2035
#define WGL_PBUFFER_LOST_ARB                    0x2036
#define WGL_DRAW_TO_PBUFFER_ARB                   0x202D
#define WGL_MAX_PBUFFER_PIXELS_ARB          0x202E
#define WGL_MAX_PBUFFER_WIDTH_ARB         0x202F
#define WGL_MAX_PBUFFER_HEIGHT_ARB          0x2030
#define WGL_PBUFFER_LARGEST_ARB                 0x2033

#define WGL_TYPE_RGBA_ARB                 0x202B
#define WGL_TYPE_COLORINDEX_ARB                 0x202C

#define WGL_SAMPLE_BUFFERS_ARB                    0x2041
#define WGL_SAMPLES_ARB                         0x2042

/**
 * WGL_render_texture 
 */
/** GetPixelFormat/ChoosePixelFormat */
#define WGL_BIND_TO_TEXTURE_RGB_ARB             0x2070
#define WGL_BIND_TO_TEXTURE_RGBA_ARB            0x2071
/** CreatePbuffer / QueryPbuffer */
#define WGL_TEXTURE_FORMAT_ARB                  0x2072
#define WGL_TEXTURE_TARGET_ARB                  0x2073
#define WGL_MIPMAP_TEXTURE_ARB                  0x2074
/** CreatePbuffer / QueryPbuffer */
#define WGL_TEXTURE_RGB_ARB                     0x2075
#define WGL_TEXTURE_RGBA_ARB                    0x2076
#define WGL_NO_TEXTURE_ARB                      0x2077
/** CreatePbuffer / QueryPbuffer */
#define WGL_TEXTURE_CUBE_MAP_ARB                0x2078
#define WGL_TEXTURE_1D_ARB                      0x2079
#define WGL_TEXTURE_2D_ARB                      0x207A
#define WGL_NO_TEXTURE_ARB                      0x2077
/** SetPbufferAttribARB/QueryPbufferARB parameters */
#define WGL_MIPMAP_LEVEL_ARB                    0x207B
#define WGL_CUBE_MAP_FACE_ARB                   0x207C
/** SetPbufferAttribARB/QueryPbufferARB attribs */
#define WGL_TEXTURE_CUBE_MAP_POSITIVE_X_ARB     0x207D
#define WGL_TEXTURE_CUBE_MAP_NEGATIVE_X_ARB     0x207E
#define WGL_TEXTURE_CUBE_MAP_POSITIVE_Y_ARB     0x207F
#define WGL_TEXTURE_CUBE_MAP_NEGATIVE_Y_ARB     0x2080
#define WGL_TEXTURE_CUBE_MAP_POSITIVE_Z_ARB     0x2081 
#define WGL_TEXTURE_CUBE_MAP_NEGATIVE_Z_ARB     0x2082
/** BindTexImageARB/ReleaseTexImageARB */
#define WGL_FRONT_LEFT_ARB                  0x2083
#define WGL_FRONT_RIGHT_ARB                 0x2084
#define WGL_BACK_LEFT_ARB                   0x2085
#define WGL_BACK_RIGHT_ARB                  0x2086
#define WGL_AUX0_ARB                        0x2087 
#define WGL_AUX1_ARB                        0x2088 
#define WGL_AUX2_ARB                        0x2089 
#define WGL_AUX3_ARB                        0x208A 
#define WGL_AUX4_ARB                        0x208B 
#define WGL_AUX5_ARB                        0x208C 
#define WGL_AUX6_ARB                        0x208D
#define WGL_AUX7_ARB                        0x208E 
#define WGL_AUX8_ARB                        0x208F 
#define WGL_AUX9_ARB                        0x2090

/** WGL_NV_render_texture_rectangle */
#define WGL_BIND_TO_TEXTURE_RECTANGLE_RGB_NV 0x20A0
#define WGL_BIND_TO_TEXTURE_RECTANGLE_RGBA_NV 0x20A1
#define WGL_TEXTURE_RECTANGLE_NV       0x20A2
/** WGL_NV_render_depth_texture */
#define WGL_BIND_TO_TEXTURE_DEPTH_NV   0x20A3
#define WGL_BIND_TO_TEXTURE_RECTANGLE_DEPTH_NV 0x20A4
#define WGL_DEPTH_TEXTURE_FORMAT_NV    0x20A5
#define WGL_TEXTURE_DEPTH_COMPONENT_NV 0x20A6
#define WGL_DEPTH_COMPONENT_NV         0x20A7
/** WGL_NV_float_buffer */
#define WGL_FLOAT_COMPONENTS_NV        0x20B0
#define WGL_BIND_TO_TEXTURE_RECTANGLE_FLOAT_R_NV 0x20B1
#define WGL_BIND_TO_TEXTURE_RECTANGLE_FLOAT_RG_NV 0x20B2
#define WGL_BIND_TO_TEXTURE_RECTANGLE_FLOAT_RGB_NV 0x20B3
#define WGL_BIND_TO_TEXTURE_RECTANGLE_FLOAT_RGBA_NV 0x20B4
#define WGL_TEXTURE_FLOAT_R_NV         0x20B5
#define WGL_TEXTURE_FLOAT_RG_NV        0x20B6
#define WGL_TEXTURE_FLOAT_RGB_NV       0x20B7
#define WGL_TEXTURE_FLOAT_RGBA_NV      0x20B8
/** GL_NV_float_buffer */
#define GL_FLOAT_R_NV                     0x8880
#define GL_FLOAT_RG_NV                    0x8881
#define GL_FLOAT_RGB_NV                   0x8882
#define GL_FLOAT_RGBA_NV                  0x8883
#define GL_FLOAT_R16_NV                   0x8884
#define GL_FLOAT_R32_NV                   0x8885
#define GL_FLOAT_RG16_NV                  0x8886
#define GL_FLOAT_RG32_NV                  0x8887
#define GL_FLOAT_RGB16_NV                 0x8888
#define GL_FLOAT_RGB32_NV                 0x8889
#define GL_FLOAT_RGBA16_NV                0x888A
#define GL_FLOAT_RGBA32_NV                0x888B
#define GL_TEXTURE_FLOAT_COMPONENTS_NV    0x888C
#define GL_FLOAT_CLEAR_COLOR_VALUE_NV     0x888D
#define GL_FLOAT_RGBA_MODE_NV             0x888E

/** WGL_EXT_framebuffer_sRGB */
#define WGL_FRAMEBUFFER_SRGB_CAPABLE_EXT  0x20A9
#ifndef GLX_FRAMEBUFFER_SRGB_CAPABLE_EXT
# define GLX_FRAMEBUFFER_SRGB_CAPABLE_EXT 0x20B2
#endif

/* WGL_EXT_pixel_format_packed_float */
#define WGL_TYPE_RGBA_UNSIGNED_FLOAT_EXT 0x20A8
#ifndef GLX_EXT_fbconfig_packed_float
#define GLX_RGBA_UNSIGNED_FLOAT_TYPE_EXT 0x20B1
#define GLX_RGBA_UNSIGNED_FLOAT_BIT_EXT  0x00000008
#endif

/** WGL_ARB_create_context */
#define WGL_CONTEXT_DEBUG_BIT_ARB      0x0001
#define WGL_CONTEXT_FORWARD_COMPATIBLE_BIT_ARB 0x0002
#define WGL_CONTEXT_MAJOR_VERSION_ARB  0x2091
#define WGL_CONTEXT_MINOR_VERSION_ARB  0x2092
#define WGL_CONTEXT_LAYER_PLANE_ARB    0x2093
#define WGL_CONTEXT_FLAGS_ARB          0x2094
#define ERROR_INVALID_VERSION_ARB      0x2095
#ifndef GLX_ARB_create_context
#define GLX_CONTEXT_DEBUG_BIT_ARB          0x00000001
#define GLX_CONTEXT_FORWARD_COMPATIBLE_BIT_ARB 0x00000002
#define GLX_CONTEXT_MAJOR_VERSION_ARB      0x2091
#define GLX_CONTEXT_MINOR_VERSION_ARB      0x2092
#define GLX_CONTEXT_FLAGS_ARB              0x2094
#endif

/** 
 * WGL_ATI_pixel_format_float / WGL_ARB_color_buffer_float
 */
#define WGL_TYPE_RGBA_FLOAT_ATI             0x21A0
#define GL_RGBA_FLOAT_MODE_ATI              0x8820
#define GL_COLOR_CLEAR_UNCLAMPED_VALUE_ATI  0x8835
#define GL_CLAMP_VERTEX_COLOR_ARB           0x891A
#define GL_CLAMP_FRAGMENT_COLOR_ARB         0x891B
#define GL_CLAMP_READ_COLOR_ARB             0x891C
/** GLX_ATI_pixel_format_float */
#define GLX_RGBA_FLOAT_ATI_BIT              0x00000100
/** GLX_ARB_pixel_format_float */
#define GLX_RGBA_FLOAT_BIT                  0x00000004
#define GLX_RGBA_FLOAT_TYPE                 0x20B9 
/** GLX_ATI_render_texture */
#define GLX_BIND_TO_TEXTURE_RGB_ATI         0x9800
#define GLX_BIND_TO_TEXTURE_RGBA_ATI        0x9801
#define GLX_TEXTURE_FORMAT_ATI              0x9802
#define GLX_TEXTURE_TARGET_ATI              0x9803
#define GLX_MIPMAP_TEXTURE_ATI              0x9804
#define GLX_TEXTURE_RGB_ATI                 0x9805
#define GLX_TEXTURE_RGBA_ATI                0x9806
#define GLX_NO_TEXTURE_ATI                  0x9807
#define GLX_TEXTURE_CUBE_MAP_ATI            0x9808
#define GLX_TEXTURE_1D_ATI                  0x9809
#define GLX_TEXTURE_2D_ATI                  0x980A
#define GLX_MIPMAP_LEVEL_ATI                0x980B
#define GLX_CUBE_MAP_FACE_ATI               0x980C
#define GLX_TEXTURE_CUBE_MAP_POSITIVE_X_ATI 0x980D
#define GLX_TEXTURE_CUBE_MAP_NEGATIVE_X_ATI 0x980E
#define GLX_TEXTURE_CUBE_MAP_POSITIVE_Y_ATI 0x980F
#define GLX_TEXTURE_CUBE_MAP_NEGATIVE_Y_ATI 0x9810
#define GLX_TEXTURE_CUBE_MAP_POSITIVE_Z_ATI 0x9811
#define GLX_TEXTURE_CUBE_MAP_NEGATIVE_Z_ATI 0x9812
#define GLX_FRONT_LEFT_ATI                  0x9813
#define GLX_FRONT_RIGHT_ATI                 0x9814
#define GLX_BACK_LEFT_ATI                   0x9815
#define GLX_BACK_RIGHT_ATI                  0x9816
#define GLX_AUX0_ATI                        0x9817
#define GLX_AUX1_ATI                        0x9818
#define GLX_AUX2_ATI                        0x9819
#define GLX_AUX3_ATI                        0x981A
#define GLX_AUX4_ATI                        0x981B
#define GLX_AUX5_ATI                        0x981C
#define GLX_AUX6_ATI                        0x981D
#define GLX_AUX7_ATI                        0x981E
#define GLX_AUX8_ATI                        0x981F
#define GLX_AUX9_ATI                        0x9820
#define GLX_BIND_TO_TEXTURE_LUMINANCE_ATI   0x9821
#define GLX_BIND_TO_TEXTURE_INTENSITY_ATI   0x9822
/** GLX_NV_float_buffer */
#define GLX_FLOAT_COMPONENTS_NV            0x20B0

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